New releases: MJ Hibbett & the Validators – Dinosaur Planet

Where on earth do you start with an album called Dinosaur Planet? The title alone sells it. It’s an album destined for a catchy tagline and a deep voiceover – “In a world.. where dinosaurs rule”. It so effortlessly distinguishes itself from any other music in the indiepop world that it feels futile to try.

But MJ gave me a free album and told me to review it, so here I am.

It’s a musical about dinosaurs. A comedy musical. And, confusingly, the dinosaurs are invading this planet, instead of living on their own. Presumably, they come from their own planet full of dinosaurs. Maybe an idea for the sequel. (Don’t give him any ideas – ed.). The album works on its own, but it has had a relatively successful tour as a musical at the Edinburgh Festival Fringe, which shows how unusual this album is. It’s not really an album so much as a musical, which significantly changes the dynamic here.

The style of comedy will be familiar to listeners of Radio 4 comedies. It’s gentle, slightly absurd, and incredibly low-budget. MJ revels in the mundanity of everyday life, contrasting it against outlandish concepts – such as universities of space, space dinosaurs, space robots, space lasers, pretty much most things related to space. It’s very self-aware, slipping in popular culture references to common tropes: whether it be red shirts from Star Trek in Don’t, Darren, Don’t or a legal threat from Transformers about their robots. My favourite parts, somewhat predictably, are those about the hell hole that is East Anglia – I hail from that part of the world myself. In fact, my old secondary school is personally mentioned in The Battle of Peterborough, though I would be quick to tell MJ that Orton Longueville School has actually been rebranded Nene Park Academy. The power of rock, ladies and gentlemen. Also, when’s the last time Stamford was ever mentioned in an album? I’m frankly amazed. Great swimming pool, too.

The music is gentle, largely acoustic based, and acts as a vehicle to carry the meat across – the lyrics. Certainly one thing I would advise is that this is not an album you should expect to find hits on. It’s an album to be digested as a whole, as a sit down exercise. At 33 tracks (albeit short, but still), it’s a feast to get through, too, with several repeats. What worries me most about the album is that somewhat because of the length, there’s a lot of filler - a couple of songs are repeated, like the theme tune and Here Come the Dinosaurs. Whilst we’re talking about that track, I swear the intro sounds an awful lot like Velocity Girl by Primal Scream.

If you don’t enjoy the concept of a musical, you’ll probably struggle to find songs you want to listen to. That said, there are some great pop hits among the rest. Please Don’t Eat Us is hilarious and endlessly inventive. Literature Search too, although quite short., and My Grandad is Nuts would make sense on any album. In fact, if you need to need to listen to any track on the album, it’s probably the most obvious start:

 

So yeah, Dinosaur Planet. If you enjoy MJ Hibbett already, you’ll find plenty to like here, as it’s his normal stuff except with a plotline. If you don’t, you’ll probably be slightly bewildered  and maybe you should check out some of his other stuff first – there’s a lot to digest here. Or, even better, see him live, because he puts on a really great live show.

(Other pictures of MJ’s recent show at Popfest 2012 are available in the gallery, though they’re a bit jumbled)

By golly, an update

Hello, hello. Just a quick update to tell y’all what’s happening around these parts. I haven’t been blogging, but I sure have been busy!

First off, if you’ve not seen the new front page, I suggest you take a look! It’s been made by these very hands. Although I started this website primarily for blogging, it’s really a general purpose website for my stuff – so you can see some art I’ve done, the crappy little coding projects, and even view an extremely narcissistic page about yours truly. Implying, of course, the entire website isn’t an exercise in narcissism as it is.

I also have a small gallery page I’ve been working on to show off my gig photography. The aim is for the art section to turn into an all-purpose gallery. I enjoy taking photos but only use a small choice of the best to actually embed in reviews – for shame! If you’re wondering how I did it (I know – you’re most certainly not), I made it myself in php. Yeah, yeah, reinventing the wheel. Truth is though, most website gallery software is bloated and doesn’t allow me to display it in a fashion consistent with the rest of the website. So nyah.

Oh, and, if you’re a band/label and you like my photography, I’m more than happy to give you hi-res versions if you get in contact (check the about section). No charge – think of it as giving a bit back!

In future – I’d like to tackle the design of the this WordPress blog, but this is something I’ll reserve for when I have time. In the meantime, priorities for me include catch-up reviews for some great albums, including:

  • MJ Hibbett‘s (sort-of) new release Dinosaur Planet
  • That superb Standard Fare sophomore effort Out of Sight, Out of Town
  • Almost certainly début of the year, Tigercats stunning Isle of Dogs
  • And possibly the greatest album of the lot, one I really shouldn’t have a copy of but have a review waiting anyway…it’s a secret!

Meanwhile chaps, I have a lot on my plate, as I have impending exams – and a report to write by Monday! I leave you with a song – and the title of a vastly superior rival – that pretty much sums up why I love indiepop, and by connection, all of you guys.

Until next crime.

 

Indietracks 2011: Who I’m looking forward to (part 2)

Oh gosh, oh gosh, only a few days left now. Check out PART ONE if you missed it!

Mat Palatano - Trains, Sunday

Mat Patalano

The Specific Heats are a crazy surf rock band from New York who have played Indietracks for two years now. To spice up the artists, they’ve imposed a rule that you can’t play if you played last year.. but the lead singer has found his way around it to play an acoustic set on the trains (a trick MJ Hibbett has also got around by appearin with A Little Orchestra). Yes, he wears a poncho, and they blew up a guitar amp two years ago during their set. The trains are always my  No amps on the trains, so I’m interested to see whether he does any Specific Heats stuff, or whether he’s got some solo acoustic work. Doing an acoustic version of the former would be my preference.

Crystal Stilts – Indoor Stage, Sunday

I have no idea why, but I keep acting like they’re not playing at Indietracks. Crystal Stilts are a shoegaze band heavily influenced by coldwave. Coldwave - to most people – pretty much means it sounds like Joy Division. Aside from the fact the lead singer sounds atiny bit like Ian Curtis, the direct comparisons really end there. But there’s a definite dark feeling in their music, and a capacity for some very catchy songs. Shake the Shacklesmade me sit up and listen when I first heard it – I could barely believe it was them. I enjoyed their first album Alight of Night, but it lacked a certain confidence, the music sounded claustrophobic, and the production quality isn’t the greatest. Claustrophobic I can deal with artistically, but when compared to their new album, it just doesn’t cut it. I’m nervous about seeing them live (as I never have before), because depending on how they set the sound up, it could end up being brilliant, or fall completely flat. Still, I’ve passed up too many opportunities to see them, and this one won’t be missed.

 

Jonny – Outdoor stage, Friday

Jonny, like Pocketbooks (mentioned in part 1), are playing the first night. It’s actually a great lineup for the first night – every single band playing are great. Jonny are a new supergroup partnership between Norman Blake of Teenage Fanclub, and Euros Childs of Gorky’s Zygotic Mynci. Despite the album apparently mostly written by Euros, Teenage Fanclub side seems more emphasised, with subtle melodies and harmonic vocals, and little to no synths. The album is pure bubblegum pop, and easy to digest, which makes for perfect Friday viewing. This should be a better choice than the frankly disastrous Everybody Was in the French Revolution… now!, who headlined friday last year – an inspired concept by Eddie Argos of Art Brut, with very mediocre songs.

Gaming: The indie scene

The world of independent music is well-known. Even though huge record companies dominate the industry, it has often left an indelible mark upon the history of popular music. Creation records alone made rock stars of Primal Scream, Oasis, and My Bloody Valentine. Independent labels and artists add a freshness to the business that keeps the major labels in business, brewing up new genres, fads, trends and ideas.

So why not video games? It is still dominated by large companies - Nintendo, Electronic Arts, Sega, Enix, Capcom, Activision-Blizzard, et cetera. Where the hell is the thriving indie scene?

Hey, hey, 16k

If you’re of a certain age, you might remember the ZX Spectrum or the Commodore 64 – so-called because it has a whopping 64kb of memory (note: my family had an Acorn Electron). When you turned any of these on, you got a blank screen and a command line.

Not too dissimilar to MS-DOS, huh? This was a fully functioning command line in BASIC. From the absolute start, you were given a tantalising glimpse of how computer code worked. You could write out a program from here – graphics, sound, text, everything – before you even got anywhere. Okay, sure, half of us never got past

10 PRINT "penis"
20 GOTO 10

Which is every schoolboy’s introduction to recursive logic (it would end up in an infinite loop printing penis all over the page). The point was, though, that you had all the tools available to you to become an indie programmer. Most of these devices had a tome of a manual that introduced you to BASIC and taught you through programming concepts and syntax. Since games were on audio tapes and played on cassette recorders, you could easily record your own program on a blank tape. And people did – many games back then were a labour of love, crafted in bedrooms by dedicated nerds. Some became the seeds of successful development studios. It was a golden age for indie development, celebrated by acoustic funnyman MJ Hibbett here:

Consoles killed the radio star

Now don’t get me wrong – I’m really a child of the NES and SNES era. But Nintendo, by dominating the video game scene so completely, practically killed off indie gaming. Super Mario Bros is an amazingly innovative, playable, and beautiful game. Cartridges are way easier to use than tapes (tapes often had painful loading times, only to have a read error and restart the process). But there was no way to easily sell an indie game on the NES, thanks to this chestnut:

The Seal of Quality was basically a licence to create games on Nintendo consoles. To get the development kit to program a game, and to get games on cartridges (the only way to play games on the NES), you had to go through quality control at Nintendo HQ. This was for a good reason – to stop a dirge of mediocre, bad games plaguing the console – but it also meant it killed off home-brew development. It doesn’t mean there weren’t some awful games on the NES, but it did stop a lot of the really terrible stuff coming through (which pretty much destroyed Atari beforehand).

Homebrew still existed, but for a long time, console companies had the advantage. They controlled the medium and access to consumers. PC gaming wasn’t dead – but most households didn’t have computers yet, and they certainly didn’t have the internet. Speaking of which:

Steam Powered

We’re in a very different world now. If you’re reading this, chances are you have a computer and unlimited access to the internet. Literally hundreds of games are available and ready to play with no extra hardware cost. /v/, a video game image-board, has an incredibly good list of freeware games here. Personal favourites include Indiana Jones style Spelunky and a game about a modern-day thief, Trilby: The Art of Theft (by the author of Zero Punctuation, snarky animated reviews).

Flash games are in their thousands, usually for free, at places like Armor Games or Kongregate. If you’re willing to shell out some money, Valve (makers of Half Life) have some of the greatest indie games on Steam, in what amounts to the iTunes Store for games (XBox Arcade and Wiiware are console based adoptions of this model).

Even better, it’s surprisingly easy to pick up the coding or tools you need to produce your own game. Freeware abounds – you can code in a free C++ compiler, do artwork in GIMP, or just download RPGmaker. No longer can quality control keep out aspiring developers when the barrier to entry is so low.

Braid

I’m firmly of the belief that gaming is in a very exciting era. In the past few years, Braid and Minecraft – both independently designed, beautiful and creative – have been some of the most talked about games. Neither are available in shops. Neither are anything like mainstream games. Braid is a 2D puzzle platformer, when most consoles are designed for 3D performance, with watercolour backdrops and an orchestral soundtrack. It has a heavily artistic feel, with subtle and diabolically complex puzzles. Minecraft is a 3D platformer and creation tool, with primitive, blocky graphics – that has absolutely no story, or clearly defined goals. You just build stuff. Lego never had any ‘objectives’: that didn’t stop it from being amazingly fun. The majors could never take chances on gameplay so innovative. Videogames are quickly becoming stagnant, with bland WW2 shooters, football games, post-apocalyptic alien invasions, and LOTR-esque fantasies. This is why you need indie developers. They take chances, because they have nothing to lose.